Reach Robotics struck the deal with Apple recently.
MekaMon, an agile robot from Reach Robotics, works with your smartphone to let you battle in physical and augmented reality.
Adekunle recently graduated with a first class degree and has a 4 year background in robotics. He managed the Prince’s Trust’s “Robotics in schools” program in Bristol in partnership with UWE for 4 years, leading a team of engineering students into schools to develop the interest of young students in STEM through robotics.
His company, Reach Robotics, was founded in 2013 from his love of creating and sharing robotics with people.
Adekunle was born in Nigeria but moved to the UK when he was 11 years old.
The four-legged robots can be controlled via an iPhone and other smartphones using a companion app for augmented reality gameplay.
“We’ve created an entirely new video gaming platform,” Adekunle said in a statement by Black Enterprise.
“MekaMon straddles both the real and virtual worlds while taking the gaming experience beyond a player’s screen and turning their sitting room into a limitless robotic battle zone.
“MekaMon represents a quantum leap forward in the leveraging of augmented reality. Players can whip out their iPhone to battle their multi-functional, connected battlebots in the physical and virtual worlds at the same time.
“When I was a student at UWE Bristol I spent some time going into schools to help inspire young people and it struck me that there was a huge untapped market for a consumer robot with a difference.
“We used to go in and explain simple robotics to try to inspire the young roboticists and engineers of the future and this experience set me off thinking about designing gaming robots.
“This is an exciting time for our company as now after years of development work we are finally able to bring Mekamon to customers across the UK and US and with plans to go global.
“UWE Bristol has given us an amazing start and we are so grateful for their support.”